Hi There,
I am trying to get oceanmonkey from @ceiphren into JME3.1 (it was made in 3.0) and finally I am stuck with the following error:
The output window shows:
run:
feb 03, 2017 7:15:57 PM java.util.prefs.WindowsPreferences <init>
WARNING: Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(...) returned error code 5.
feb 03, 2017 7:15:58 PM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.1-beta1
* Branch: HEAD
* Git Hash: 310f4db
* Build Date: 2016-04-25
feb 03, 2017 7:15:59 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: LWJGL 2.9.3 context running on thread jME3 Main
* Graphics Adapter: null
* Driver Version: null
* Scaling Factor: 1
feb 03, 2017 7:15:59 PM com.jme3.renderer.opengl.GLRenderer loadCapabilitiesCommon
INFO: OpenGL Renderer Information
* Vendor: NVIDIA Corporation
* Renderer: GeForce GTX 960/PCIe/SSE2
* OpenGL Version: 4.5.0 NVIDIA 376.19
* GLSL Version: 4.50 NVIDIA
* Profile: Compatibility
feb 03, 2017 7:15:59 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
INFO: Audio Renderer Information
* Device: OpenAL Soft
* Vendor: OpenAL Community
* Renderer: OpenAL Soft
* Version: 1.1 ALSOFT 1.15.1
* Supported channels: 64
* ALC extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
* AL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
feb 03, 2017 7:15:59 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
WARNING: Pausing audio device not supported.
feb 03, 2017 7:15:59 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
INFO: Audio effect extension version: 1.0
feb 03, 2017 7:15:59 PM com.jme3.audio.openal.ALAudioRenderer initOpenAL
INFO: Audio max auxiliary sends: 4
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: WardIso. Ignoring..
feb 03, 2017 7:15:59 PM com.jme3.material.Material read
WARNING: The material parameter is not defined: Minnaert. Ignoring..
[JME3] OpenGL debug message
ID: 131185
Source: API
Type: OTHER
Severity: null
Message: Buffer detailed info: Buffer object 1 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at com.jme3.system.lwjgl.LwjglGLDebugOutputHandler.handleMessage(LwjglGLDebugOutputHandler.java:76)
[JME3] OpenGL debug message
ID: 131185
Source: API
Type: OTHER
Severity: null
Message: Buffer detailed info: Buffer object 2 (bound to GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at com.jme3.system.lwjgl.LwjglGLDebugOutputHandler.handleMessage(LwjglGLDebugOutputHandler.java:76)
[JME3] OpenGL debug message
ID: 131185
Source: API
Type: OTHER
Severity: null
Message: Buffer detailed info: Buffer object 3 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at com.jme3.system.lwjgl.LwjglGLDebugOutputHandler.handleMessage(LwjglGLDebugOutputHandler.java:76)
[JME3] OpenGL debug message
ID: 131185
Source: API
Type: OTHER
Severity: null
Message: Buffer detailed info: Buffer object 4 (bound to GL_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at com.jme3.system.lwjgl.LwjglGLDebugOutputHandler.handleMessage(LwjglGLDebugOutputHandler.java:76)
[JME3] OpenGL debug message
ID: 131185
Source: API
Type: OTHER
Severity: null
Message: Buffer detailed info: Buffer object 5 (bound to GL_ELEMENT_ARRAY_BUFFER_ARB, usage hint is GL_STATIC_DRAW) will use VIDEO memory as the source for buffer object operations.
java.lang.Exception: Stack trace
at java.lang.Thread.dumpStack(Thread.java:1329)
at com.jme3.system.lwjgl.LwjglGLDebugOutputHandler.handleMessage(LwjglGLDebugOutputHandler.java:76)
feb 03, 2017 7:16:00 PM com.jme3.app.LegacyApplication handleError
SEVERE: Uncaught exception thrown in Thread[jME3 Main,5,main]
com.jme3.renderer.RendererException: Attempting to upload empty buffer (limit = 0), that's an error
at com.jme3.renderer.lwjgl.LwjglGL.checkLimit(LwjglGL.java:23)
at com.jme3.renderer.lwjgl.LwjglGL.glUniform4(LwjglGL.java:380)
at com.jme3.renderer.opengl.GLDebugES.glUniform4(GLDebugES.java:387)
at com.jme3.renderer.opengl.GLRenderer.updateUniform(GLRenderer.java:1057)
at com.jme3.renderer.opengl.GLRenderer.updateShaderUniforms(GLRenderer.java:1077)
at com.jme3.renderer.opengl.GLRenderer.setShader(GLRenderer.java:1299)
at com.jme3.material.logic.DefaultTechniqueDefLogic.render(DefaultTechniqueDefLogic.java:94)
at com.jme3.material.Technique.render(Technique.java:167)
at com.jme3.material.Material.render(Material.java:966)
at com.jme3.renderer.RenderManager.renderGeometry(RenderManager.java:616)
at com.jme3.renderer.queue.RenderQueue.renderGeometryList(RenderQueue.java:266)
at com.jme3.renderer.queue.RenderQueue.renderQueue(RenderQueue.java:305)
at com.jme3.renderer.RenderManager.renderViewPortQueues(RenderManager.java:870)
at com.jme3.renderer.RenderManager.flushQueue(RenderManager.java:781)
at com.jme3.renderer.RenderManager.renderViewPort(RenderManager.java:1097)
at com.jme3.renderer.RenderManager.render(RenderManager.java:1145)
at com.jme3.app.SimpleApplication.update(SimpleApplication.java:253)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.runLoop(LwjglAbstractDisplay.java:151)
at com.jme3.system.lwjgl.LwjglDisplay.runLoop(LwjglDisplay.java:193)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:232)
at java.lang.Thread.run(Thread.java:745)
BUILD SUCCESSFUL (total time: 44 seconds)
To be honest: I have no clue where to start looking and I was hoping someone could give me some directions. I think the problem lies somewhere in a MatDef, because oceanmonkey is using one for the water.
Husky