[SOLVED] Shader error with Raspberry

My game crashed with this error on a Raspberry Pi 4:

Uncaught exception thrown in Thread[jME3 Main,5,main]
UnsupportedOperationException: No technique 'Default' on material 'Default GUI' is supported by the video hardware. The capabilities [GLSL150] are required.

My shaders are like this

Technique {
    VertexShader GLSL100:   XXX.vert
    FragmentShader GLSL100: XXX.frag

EDIT: nevermind, I’ve found a GLSL150 shader, need further testing.

There should still be GLSLCompat and dynamic versions and stuff to downgrade in that case.
I can’t name them properly, but in theory we should support that kind of thing, related to your further testing.