Export to gltf and import that into jme. I didn’t have any problems with gltf so far and unlike Blender 2.79, 2.8 comes bundled with a gltf exporter which makes it even easier to use.
I’m trying to load the .glb file, this is the only file in getting when exporting using blender, actually I’m just following this guide, described below.
I’m getting this error, not sure how to do the animation
properly.
Caused by: com.jme3.asset.AssetLoadException: Inconsistent animation sampling
at com.jme3.scene.plugins.gltf.TrackData.checkTimesConsistantcy(TrackData.java:139)
at com.jme3.scene.plugins.gltf.TrackData.update(TrackData.java:130)
at com.jme3.scene.plugins.gltf.GltfLoader.readAnimation(GltfLoader.java:805)
at com.jme3.scene.plugins.gltf.GltfLoader.loadFromStream(GltfLoader.java:136)