Ah, sorry.
Here is the content of the worldTransform of the geometry.
Translation: -0.033496436,-0.07703541,0.03125751 (x,y,z)
Scale: 0.1,0.1,0.1 (x,y,z)
Rotation: 0.018175334,0.003990329,0.006109975,0.9998082 (x,y,z,w)
Maybe it’s an normalizing issue?