Who contributes to the wiki?
Is there someone who is dedicated to the documentaion? Is it just a bunch of people fixing small issues? Is anyone actively adding and/or removing pages?
Does the wiki have an underlying framework?
Does the wiki have something similar, or is all the CSS and JS made by jME contributors?
It seems like a lot of work to do it manually.
Is there any demand for a ‘refresh’ in information?
First of all, when scrolling through the main page, I see a lot of projects/features which I have never heard of before, and which seem pretty useful (e.g. cubes, open game finder (seems outdated?), or combo moves). I feel that projects like these should get more attention. Maybe they need a page on their own, which features an extensive list of these projects?
Third of all, the tutorials don’t feel like they completely give a new user the knowledge they need. All ‘hello’ examples are single class examples using
simpleInitApp(). None of them use AppStates. None of create shaders. None of them are a full, working example of a game.
When I first started with jME more than a year ago, I did all the tutorials. Suddenly having finished them all, I looked at the next section of the wiki, which used terms like “optimization”, “best practices”, or “multi-media asset pipeline”. I read the docs which had simpler titles (those which ended with “for dummies”), and went on to create a game myself (because of this, I had no idea about the existence of appstates until I had finished my first prototype game).
I feel like there should be topics like “how to start your own game”, “let’s make a simple game of 3d space invaders”, or “what to do now you know the basics”, which explain how to start creating your own game.
What’s up with the quotation marks?
Only the first one shows up, the second one doesn’t exist. Not even in the source???