Sound not looping correctly

I have a shooting sound loaded and setLooping is true. When the user clicks with the mouse button, it should play the sound continously. It does the play the sound continously, but there is a half-second delay in between loops that the sound does not play.

the sound plays 4 times, then theres a very small time interval of silence and then it repeats. Do i have to edit the sound itself?

TestDoppler is using a looping sound and there are no delays there.

Check your sound file with an editing tool to make sure the delays are not introduced by the file itself

I’m pretty sure my sound file has some sort of delay in it, will check it out.

Are you running a nightly build or stock alpha 4?

i am using nightly build