Spatial lookat


  i have been trying to use lookat() for ages to rotate my bot which is an ms3d model so that it rotates left when it turns left, but all it does is make the bot move all over the place  :?, if i go near if it flies of the terrain, is there a better way of doing this? any input would be great

:D  its cool, i got it working, sorry bou the wasteful post

You have been working on this for a while! I'm glad it's working out for you now.  :smiley: