I have a question. Let’s imagine I have a spatial attached to a node and I give this object (a sphere for instance) a SphereCollisionShape and a RigidBodyControl. Now let’s imagine I let this ball free to roll on a moving plane (according to its pitch, yaw and roll). Are the changes (movement likely) applied to my spatial also applied to my node ? I mean, is the node sticking with the gravity center of the ball or staying at the original point ?
Also, I’d like to know when a node is created and added to a spatial. Is it created at the point (0, 0, 0) or at the spatial location ?
I’d also like to know if there is a way to visualize the nodes.