I’d like to rotate a sphere on x y z axis dragging mouse on it.
I’d like to add physic deceleration to sphere when mouse is released
ps: i’ll not ask u again about sphere rotation ; )
The torque “vector” you set or get is actually the torque around the x, y and z axis.
what is rigidBodyControl?
What is tutorial?
dilembo check out the tutorials on the wiki, especially physics doc