Hi all
I’d like to rotate a sphere on x y z axis dragging mouse on it.
I’d like to add physic deceleration to sphere when mouse is released
Any help?
ps: i’ll not ask u again about sphere rotation ; )
The torque “vector” you set or get is actually the torque around the x, y and z axis.
umm?
[java]rigidBodyControl.applyTorque(new Vector3f(0,0,mouseX));[/java]
what is rigidBodyControl?
What is tutorial?