sRGB framebuffer is not supported by video hardware, but was requested

Hi there,

I got this “sRGB framebuffer is not supported by video hardware, but was requested” on my “Toshiba Satellite A215-S4697” on “JMonkey SDK 3.2.3 SDK1”.

Running on jMonkeyEngine 3.2-stable

  • Branch: HEAD
  • Git Hash: e2245aa
  • Build Date: 2019-06-28
    LWJGL 2.9.3 context running on thread jME3 Main
  • Graphics Adapter: null
  • Driver Version: null
  • Scaling Factor: 1
    OpenGL Renderer Information
  • Vendor: X.Org R300 Project
  • Renderer: ATI RS690
  • OpenGL Version: 2.1 Mesa 18.2.8
  • GLSL Version: 1.20
  • Profile: Compatibility
    sRGB framebuffer is not supported by video hardware, but was requested.
    Audio Renderer Information
  • Device: OpenAL Soft
  • Vendor: OpenAL Community
  • Renderer: OpenAL Soft
  • Version: 1.1 ALSOFT 1.15.1
  • Supported channels: 64
  • ALC extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
  • AL extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
    Pausing audio device not supported.
    Audio effect extension version: 1.0
    Audio max auxiliary sends: 4
    No sRGB format available for ‘RGBA8’. Failling back to linear.
    Returning hash code of content
    Reading welcome page content from web failed!
    https://wiki.jmonkeyengine.org/doku.php/sdk:welcome:3_1?do=export_xhtmlbody
    Checking page id 0 vs stored id 0

$ glxinfo
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_libglvnd, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_INTEL_swap_event,
GLX_MESA_copy_sub_buffer, GLX_OML_swap_method, GLX_SGIS_multisample,
GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group,
GLX_SGI_make_current_read, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_context_flush_control, GLX_ARB_create_context,
GLX_ARB_create_context_profile, GLX_ARB_create_context_robustness,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_query_renderer, GLX_MESA_swap_control, GLX_OML_swap_method,
GLX_OML_sync_control, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org R300 Project (0x1002)
Device: ATI RS690 (0x791f)
Version: 18.2.8
Accelerated: yes
Video memory: 128MB
Unified memory: no
Preferred profile: compat (0x2)
Max core profile version: 0.0
Max compat profile version: 2.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: ATI RS690
OpenGL version string: 2.1 Mesa 18.2.8
OpenGL shading language version string: 1.20
OpenGL extensions:
GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
GL_ARB_ES2_compatibility, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clip_control,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer,
GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location,
GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_internalformat_query2, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects,
GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow,
GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_cube_map,
GL_ARB_texture_env_add, GL_ARB_texture_env_combine,
GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3,
GL_ARB_texture_filter_anisotropic, GL_ARB_texture_float,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,
GL_ARB_texture_rg, GL_ARB_texture_storage, GL_ARB_texture_swizzle,
GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
GL_ATI_fragment_shader, GL_ATI_separate_stencil,
GL_ATI_texture_compression_3dc, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_subtexture,
GL_EXT_texture, GL_EXT_texture3D, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_decode,
GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_vertex_array,
GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays,
GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat,
GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug,
GL_KHR_no_error, GL_KHR_texture_compression_astc_ldr, GL_MESA_pack_invert,
GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_MESA_ycbcr_texture,
GL_NV_blend_square, GL_NV_conditional_render, GL_NV_fog_distance,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 18.2.8
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
GL_EXT_compressed_ETC1_RGB8_sub_texture, GL_EXT_discard_framebuffer,
GL_EXT_draw_buffers, GL_EXT_draw_elements_base_vertex, GL_EXT_frag_depth,
GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
GL_EXT_occlusion_query_boolean, GL_EXT_read_format_bgra,
GL_EXT_separate_shader_objects, GL_EXT_texture_border_clamp,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_filter_anisotropic,
GL_EXT_texture_format_BGRA8888, GL_EXT_texture_rg,
GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_unpack_subimage,
GL_KHR_context_flush_control, GL_KHR_debug, GL_KHR_no_error,
GL_KHR_texture_compression_astc_ldr, GL_NV_draw_buffers,
GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_NV_read_depth,
GL_NV_read_depth_stencil, GL_NV_read_stencil, GL_OES_EGL_image,
GL_OES_EGL_image_external, GL_OES_EGL_sync,
GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture,
GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint,
GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer,
GL_OES_packed_depth_stencil, GL_OES_required_internalformat,
GL_OES_rgb8_rgba8, GL_OES_stencil8, GL_OES_surfaceless_context,
GL_OES_texture_3D, GL_OES_texture_border_clamp, GL_OES_texture_float,
GL_OES_texture_half_float, GL_OES_texture_npot,
GL_OES_vertex_array_object, GL_OES_vertex_half_float

Do you think this problem would be solved when JMonkey would use LWJGL higher than the version 2.9.3?

Thank you.

1 Like

Let’s find out. If you build an application using the jme3-lwjgl3 library in place of the jme3-lwjgl library, jMonkeyEngine will use LWJGL v3 instead of v2.9.3.

OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: ATI RS690
OpenGL version string: 2.1 Mesa 18.2.8

sRGB framebuffers are supported from opengl 3.0 or with the GL_ARB_framebuffer_sRGB extension.

See if there are better drivers for your system that support modern opengl or just disable color correction.

Thank you. I want to try using lwjgl3, but how I would do that? I can’t find that in the SDK.

Selection_001

Thank you.

1 Like

jme3-lwjgl3 ought to be included in any recent SDK, but as you noted, it’s missing—at least from 3.2.3-stable-sdk1. I’m checking to see whether this is a recent change.

The missing JAR is downloadable from:
https://bintray.com/jmonkeyengine/org.jmonkeyengine/download_file?file_path=org%2Fjmonkeyengine%2Fjme3-lwjgl3%2F3.2.3-stable%2Fjme3-lwjgl3-3.2.3-stable.jar

Hi there,

I am try building an application “BasicGame” using “jme3-lwjgl3”, just now.
From the image below, as you can see, I removed “jme3-lwjgl” and added “jme3-lwjgl3”.
Selection_001

I clicked “Run File” on “Main.java”, and I got the error below.

run:
Jul 03, 2019 10:49:41 AM com.jme3.system.JmeDesktopSystem initialize
INFO: Running on jMonkeyEngine 3.2-stable
 * Branch: HEAD
 * Git Hash: e2245aa
 * Build Date: 2019-06-28
Exception in thread "main" java.lang.NoClassDefFoundError: org/lwjgl/opengl/GLDebugMessageARBCallbackI
	at java.lang.Class.forName0(Native Method)
	at java.lang.Class.forName(Class.java:264)
	at com.jme3.system.JmeDesktopSystem.newContextLwjgl(JmeDesktopSystem.java:199)
	at com.jme3.system.JmeDesktopSystem.newContext(JmeDesktopSystem.java:279)
	at com.jme3.system.JmeSystem.newContext(JmeSystem.java:159)
	at com.jme3.app.LegacyApplication.start(LegacyApplication.java:461)
	at com.jme3.app.LegacyApplication.start(LegacyApplication.java:424)
	at com.jme3.app.SimpleApplication.start(SimpleApplication.java:125)
	at mygame.Main.main(Main.java:19)
Caused by: java.lang.ClassNotFoundException: org.lwjgl.opengl.GLDebugMessageARBCallbackI
	at java.net.URLClassLoader.findClass(URLClassLoader.java:382)
	at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
	at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:349)
	at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
	... 9 more
/home/erick/.jmonkeyplatform/v3.2.3-stable-sdk1/var/cache/executor-snippets/run.xml:53: Java returned: 1
BUILD FAILED (total time: 17 seconds)

Selection_002

How do I look for this “sRGB framebuffer is not supported by video hardware, but was requested”?

Thank you.