well, ive converted my old basegame implementation into standardgame.
but now everytime i run the game, my computer lags pretty bad~
and my computer is a top-end one. i have a core 2 quad and radeon x1900xtx 512mb, 2gb ram~
and its not my game, coz i also tested on the very simeple TestStandardGame, the one with a white box. it still lags my computer badly~
why is this happening? does this mean standardgame's perfromance is not as good as basgame? :?
Explain how it's lagging? The performance should actually be significantly better since it defaults to use vertical sync.
If there's a bug causing the lag we need to find it…there's no reason it shouldn't be at least as fast as BaseGame.
I experienced threading problems on dual/quad core machines with jdk1.5.something (can't remember exactly, sorry). Problems vanished after some jdk update - maybe you should give it a try first.
im using jdk1.6, i dont think thats the problem.
and darkfrog, its not the game thats lagging~ its everything else besides the game.
when i was using basegame, i can debug it smoothly. i could run some other applications smoothly while the game is running.
but after i switch to standardgame, everytime i try to debug it, eclipse lags as hell~ and i cant run any other applications while the game is running
whats the problem? :?
I'll see if I can't do some looking into this. I actually noticed the last time I was debugging an application a similar problem. Perhaps something got changed in StandardGame that is causing either lots of garbage or more work to be done than should be.
thx~i believe u can fix this