StandardGame Type

Simple request, I know I could just extend StandardGame/or store it in a variable - but it would be nice if you could retrieve the GameType (Graphical or Headless) from StandardGame.

My reasoning being, a headless app using the same game state as a graphical app wouldnt need to know about certain spatials/models which only serve to enhance the appearance - client side.

By passing this info into a game state you could remove/bypass all unnecessary nodes which would otherwise slow things down.

Okay, that change has been made and will be pushed up in my next commit to the repository (probably tonight).

Thank you very much.

This has finally been checked in.

I've was wondering where it'd got to.

Thanks mate,