New here and this is my first question. I’ve been working with the Cubes plugin and having a lot of fun playing around with procedural generation and such.
I’m implementing the BetterCharacterControl with a chase camera. I’m having an annoying issue for which I can’t find a solution. While pressing forward and jumping, if the character bumps into a wall, he looses all vertical momentum (as though the wall was “sticky”). I can’t find a way to change this effect.