I have been using JME and 3DSMAX off and on for years now. I am trying to just import a very simple model using the ogremax exporter (something I have done hundreds of times without fail). For some reason I am now getting this warning:
May 07, 2014 12:31:53 PM com.jme3.scene.plugins.ogre.MaterialLoader readTextureUnitStatement
WARNING: Unsupported texture_unit directive: transform
It doesn’t throw a error at all just this warning, and then it precedes to add my model to the world but it is invisible. If I manually set a simple material on it like so:
Material mat = new Material(assetManager, “Common/MatDefs/Misc/Unshaded.j3md”);
It shows up, but obviously does not have any of the textures or mapping I applied in 3dsmax. Importing has worked for me without this problem int he past, has anyone come across this.
– As a final aside I have tried having my materials exported into separate files and I have also tried the single file option. My textures are located in the same assets folder as the model. All in all I am doing everything the same as I always have, this error is just coming out of nowhere. I was using the last build available on the site, and I have since updated it to the nightly build and it has changed nothing