Strange issue with EnvironmentalMapMode and mutitexturing [VIDEO]


I’ve posted a video about a strange issue with EnvironmentalMapMode and mutitexturing: [XVID codec]

From the video we can notice a strange flashing over the “e” letter.

The flashing depends on the camera position: sometimes everything goes ok and sometimes the flashing happens on other letters.

Looks like a texcoords problem, but I’m unable to figure out…

-> Pls can someone take look and post a comment ?

What TexCoord mode are you using? ReflectionMap?

Does this also happen without multitexturing?

I am using multitexturing, but the problem happens even with one texture only.

I'm using Texture.EnvironmentalMapMode.ReflectionMap on texture 0;