Strange issue with EnvironmentalMapMode and mutitexturing [VIDEO]

Hello,



I’ve posted a video about a strange issue with EnvironmentalMapMode and mutitexturing:



http://www.classx.it/public/tmp/jme_issue.avi [XVID codec]



From the video we can notice a strange flashing over the “e” letter.

The flashing depends on the camera position: sometimes everything goes ok and sometimes the flashing happens on other letters.



Looks like a texcoords problem, but I’m unable to figure out…



-> Pls can someone take look and post a comment ?

What TexCoord mode are you using? ReflectionMap?

Does this also happen without multitexturing?

I am using multitexturing, but the problem happens even with one texture only.



I'm using Texture.EnvironmentalMapMode.ReflectionMap on texture 0;