Here is a strange one. I have a block of code that does distance checking and when I run the code in my main class it works fine. Now I'm trying to refactor my code a little so I moved the code block into a public static method in another class in another package. Now when the code is called it still detects a clollision with the correct object but the distance given by getDistance is always 0.0.
Anyone got any ideas why this sems to break when I move it to another class/package. I've moved it into a seperate method in my main class and it still functions fine. :?
TrianglePickResults results = new TrianglePickResults();
Ray mouseRay = new Ray(cam.getLocation(), UP);
results.clear();
collisionNode.findPick(mouseRay, results);
// Sorts results into nearest first
results.setCheckDistance(true);
if (results.getNumber() >= 1)
{
data = results.getPickData(0);
geom = data.getTargetMesh().getParentGeom();
terrainHeight = cam.getLocation().getY() + data.getDistance();
}