Hi there, I have a small 4 button control panel, up down left right, you get it.
Im trying to have a boolean read true while the button is held down, and once released to read false.
The background behind the project, is it’s a simple control pad for an android application.
Currently the results (as expected) end in a toggle result, in which pressing the button essentially makes you go that direction until otherwise told.
Here is the culprit method
[java] public void createControlPad(){
ButtonAdapter upButton = new ButtonAdapter( screen, "UpButton", new Vector2f(15, 15) ) {
@Override
public void onButtonMouseLeftUp(MouseButtonEvent evt, boolean toggled) {
if (!toggled)
player.speed = -20;
else
player.speed = 0;
}
};
ButtonAdapter downButton = new ButtonAdapter( screen, "DownButton", new Vector2f(15, 15) ) {
@Override
public void onButtonMouseLeftUp(MouseButtonEvent evt, boolean toggled) {
if (!toggled)
player.speed = 5;
else
player.speed = 0;
}
};
ButtonAdapter leftButton = new ButtonAdapter( screen, "LeftButton", new Vector2f(15, 15) ) {
@Override
public void onButtonMouseLeftUp(MouseButtonEvent evt, boolean toggled) {
if (!toggled)
player.turn = 10;
}
};
ButtonAdapter rightButton = new ButtonAdapter( screen, "RightButton", new Vector2f(15, 15) ) {
@Override
public void onButtonMouseLeftUp(MouseButtonEvent evt, boolean toggled) {
if (!toggled)
player.turn = -10;
else
player.turn = 0;
}
};
}
[/java]