Terrible frame rates since updating to 3.0 stable

I’m still not seeing anything on my devices. Running with 3.0.3, leaving the stats and fps displays active and adding a texture with most of the image as transparent is still running flat out at 60fps.

I’m not sure how it could be just your tablet, but I would have thought someone else would have said something by now if it was a general issue.

@iwgeric said: I'm still not seeing anything on my devices. Running with 3.0.3, leaving the stats and fps displays active and adding a texture with most of the image as transparent is still running flat out at 60fps.

I’m not sure how it could be just your tablet, but I would have thought someone else would have said something by now if it was a general issue.

/shrug It only started recently, so I’m not sure =(

@iwgeric
If you get a chance, would be willing to try rendering an object with a completely transparent texture (or a texture region that is completely transparent) and see if you see a significant frame rate drop?

I do know that the tablet I have has some known limitations… but I’m wondering if this is specific to my tablet and where it completely tanks is a fully transparent texture.

@t0neg0d said: If you get a chance, would be willing to try rendering an object with a completely transparent texture (or a texture region that is completely transparent) and see if you see a significant frame rate drop?

Sure.

I used these 2 images already. If you can post the texture you are using, I’ll try the same one.

http://i.imgur.com/PoREs2z.png
http://i.imgur.com/NbYX9DQ.png