Hi,
Forgive this newbie for asking it, but is there support for user-provided true type fonts for rendering Text objects, in JME?
This was recently mentioned here: http://www.jmonkeyengine.com/jmeforum/index.php?topic=3576.msg28463#msg28463
I hope that helps.
In user code forum you can also find a Java2D based implementation from elias4444
Oh, seems tougher than what I expected it to be.
Thanks guys, that will help a lot!!
Why is it that I couldn’t find a single ttf to bitmap generator for Linux? :’(
Got it while googling:
http://www.gamedev.net/community/forums/topic.asp?topic_id=328951&whichpage=1�
This guy's code works nicely! A good soul would be able to port it into LWJGL as an extra, or within JME itself in order to provide True Type Font support - all it does is generate the bitmap on the fly, and then render the font using the generated texture.
Ok, I might have gone too far to suggest it as an addiction, but I'll leave it here in case someone needs it
Son of Cain