Texture doesn't work

I am trying to apply a texture to a model I build in blender using the following:

          Texture wood = TextureManager.loadTexture(
          TextureState ts = display.getRenderer().createTextureState();
          ts.setTexture(wood, 0);

But the result is as if it was simply lit by a light that matched the texture.  In other words, the texture is shading the model (a brown texture is making my model brown) but there is no distinct resemblance to the image I started with.    :| I can throw up some pictures tomorrow if needed.

A couple screen shots:

The texture:

And the result:

I was hoping to be able to see a more distinct texture in the result.

does your model have texture coordinates?

That would be the problem

Thanks for the help