Hey,
TestTextureArray, → when i load my own texture into the texture array it fills everything with the same texture.
for example this shows 2 different textures:
Texture tex1 = assetManager.loadTexture(“Textures/Terrain/Pond/Pond.jpg”);
Texture tex2 = assetManager.loadTexture(“Textures/Terrain/Rock2/rock.jpg”);
http://img3.imageshack.us/img3/6561/example1x.jpg
this shows only the weed texture:
Texture tex1 = assetManager.loadTexture(“Textures/weed_texture.jpg”);
Texture tex2 = assetManager.loadTexture(“Textures/Terrain/Rock2/rock.jpg”);
http://img837.imageshack.us/img837/1809/weeeeed.jpg
any idea what im doing wrong / why this happens?
Both textures must have the same format and resolution
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weed_texture Xd ^^
1 Like
ok thanks