I have been reading the forums quite intensely the last month, however this is my first post - so first of all I would like to say: Good job on jME!!!
Now on to something I have seen go unanswered in a couple posts:
I am using 3ds models for my levels. And the textures look really awful (blocky/grainy). Since antialiasing does not seem to have any larger effect on it I have tracked it down to that the only solution probably is in this:
So now to the million dollar question. How do I change this for all the textures on a 3DS model that have the textures already mapped?
Made it into milkshape models which solved the problem.
Glad you solved your problem, and welcome to jME.
actually he didn't solve the problem, he did workaround…
if anyone knows how to solve it please write a few pointers, doesn't has to be something detailed