How can I map a texture onto a single side of Box, leaving the other sides with nothing or different texture entirely?
This is just a simple little environment, with 2 rectangles which represent monitors floating in space. I've used a Box to give them depth. I have two images I'd like to paste on the "front" of the Box to represent the display.
Should I be constructing a monitor from individual quads?
You can use MultiFaceBox for that.
I just altered the Test to display the Texture also and added some comments.