Just a quick question: is there a webpage somewhere that describes the lowdown on model bounds? Like, when do they get created automatically, when do we need to call updateModelBounds(), and when should we create them manually etc. I don’t think I’ve ever used the correctly (or efficiently), but I can’t find a page that deals with them.
Thanks for the answer. So, just to clarify, if I’m using simple Geometries like a Box, I don’t need to call anything unless I change its size, even if I move it? Also, what about if I have a Node that has a single Box as a child. If I move the node, do I need to call anything to update the boundingbox of the Box?