I made a game.
It got a car, and some enviroment obj models.
The problem is, that the models gets added and all during SimpleGameInit
Tho they are not!
First time my camera sees it, THEN it lags for like 0.3 seconds and then you can see em!
How can I make so that that 0.3 sec lag goes away?
add and update bounding volumes and most importantly when everything is attached call updateGeometricState(0.0f, true) and updateRenderState() on your rootNode(s).