Tilable Texture mapping for Terrain

Has anyone used this in their projects? I’m thinking for generating tilable textures for terrain? Any thoughts on it?

http://jtexsynth.sourceforge.net



My other question is could this be modified to only creat the Wang Tile set?

Use NeoTexture, the editor is available through the jMP update center:

http://hub.jmonkeyengine.org/groups/neotexture/

I’ve been playing with that to generate base textures but as far as turning them into Wang Tile sets to make them tilable for a whole terrain is what I’m looking for. The Wang tile system seems to be a good idea to keep system resources low and the appearance up.