Toggle lights on imported Blender model

The virtual world of my JME project is designed in Blender. I hope to model everything in Blender and import everything into JME.



So far the process works well for static objects, but I am not sure how to go about designing something like a streetlight. I want to design the light in Blender and edit the light’s properties (like on/off or even color) in JME since it would be tedious to add lights to everything after everything has been imported.



Is such a thing possible? And if so, how do I go about doing it?

I don’t know if the BlenderLoader does load the existing lights in scene. But OgreXmlImporter does when you import the .scene.

Lights are supported by the blender loader, yes