@sgold said:
Good suggestion. Unfortunately when I "Clean and Build" on the project I get
[code]
Copying 1 file to S:SVNGalagamobilelibs
S:SVNGalaga
bprojectmobile-impl.xml:21: The following error occurred while executing this line:
S:SVNGalagamobileuild.xml:90: Cannot find D:Java 3rd Party Librariesadt-bundle-windows-x86_64-20131030sdk oolsantuild.xml imported from S:SVNGalagamobileuild.xml
BUILD FAILED (total time: 6 seconds)
[/code]
Looks like you hardcoded an absolute path in “mobile/build.xml”. (I extracted the project to my S: drive.)
Ah… one of the problems with archiving projects.
Ok… open properties and go to Application > Android and uncheck Enable Android Deployment.
You can also re-enable Compile on Save under Build > Compiling
@sgold said:
After disabling Android development, I'm able to Clean and Build. But I still get the Windows 7 warning when I run the app.
This has to be leftovers from creating the original project. I remember seeing this warning on my old machine, however, I could never figure out what it was from (this was when I was still using Nifty) and at some point, I stopped seeing it… though, I have NO CLUE why >.<
Tomorrow I grab the project on my laptop (which is running windows 7) and see if I am able to get this warning as well.
Also, maybe one of the devs might know what this warning is caused by?
@sgold I just had a thought (and it was quite painful… so I wanted to cry about it to someone). Actually, the thought happened because I just noticed this warning here… again. Only this time it says Windows 8 of course.
I’m betting this has to do with enabling Joystick support. I disabled this some time ago while playing with Android and hadn’t seen it since. The time I saw this before when using Nifty… I was playing around with JME + Joystick support. And… low and behold, when I just removed:
I have a question here:
I want player to die whenever they out of health (no respawn), and then a result screen appear, with high score and a “restart game” (or back to main menu) button.
I can make they appear with BitmapText, but dunno how to add event to those button.
@lovelyiris said:
I have a question here:
I want player to die whenever they out of health (no respawn), and then a result screen appear, with high score and a "restart game" (or back to main menu) button.
I can make they appear with BitmapText, but dunno how to add event to those button.