TonegodGUI Beta Release (Bit of info on AnimText)

@sgold said: Good suggestion. Unfortunately when I "Clean and Build" on the project I get [code] Copying 1 file to S:SVNGalagamobilelibs S:SVNGalaga bprojectmobile-impl.xml:21: The following error occurred while executing this line: S:SVNGalagamobileuild.xml:90: Cannot find D:Java 3rd Party Librariesadt-bundle-windows-x86_64-20131030sdk oolsantuild.xml imported from S:SVNGalagamobileuild.xml BUILD FAILED (total time: 6 seconds) [/code]

Looks like you hardcoded an absolute path in “mobile/build.xml”. (I extracted the project to my S: drive.)

Ah… one of the problems with archiving projects.

Ok… open properties and go to Application > Android and uncheck Enable Android Deployment.

You can also re-enable Compile on Save under Build > Compiling

This should remove that error

2 Likes

After disabling Android development, I’m able to Clean and Build. But I still get the Windows 7 warning when I run the app.

@sgold said: After disabling Android development, I'm able to Clean and Build. But I still get the Windows 7 warning when I run the app.

This has to be leftovers from creating the original project. I remember seeing this warning on my old machine, however, I could never figure out what it was from (this was when I was still using Nifty) and at some point, I stopped seeing it… though, I have NO CLUE why >.<

Tomorrow I grab the project on my laptop (which is running windows 7) and see if I am able to get this warning as well.

Also, maybe one of the devs might know what this warning is caused by?

@sgold I just had a thought (and it was quite painful… so I wanted to cry about it to someone). Actually, the thought happened because I just noticed this warning here… again. Only this time it says Windows 8 of course.

I’m betting this has to do with enabling Joystick support. I disabled this some time ago while playing with Android and hadn’t seen it since. The time I saw this before when using Nifty… I was playing around with JME + Joystick support. And… low and behold, when I just removed:

[java]
settings.setUseJoysticks(true);
[/java]

The warning went away. /boggle

2 Likes
@t0neg0d said: when I just removed:

[java]
settings.setUseJoysticks(true);
[/java]

The warning went away. /boggle

Same here.

I have a question here:
I want player to die whenever they out of health (no respawn), and then a result screen appear, with high score and a “restart game” (or back to main menu) button.
I can make they appear with BitmapText, but dunno how to add event to those button.

Please show me how to do it.
Thank you :smiley:

@lovelyiris said: I have a question here: I want player to die whenever they out of health (no respawn), and then a result screen appear, with high score and a "restart game" (or back to main menu) button. I can make they appear with BitmapText, but dunno how to add event to those button.

Please show me how to do it.
Thank you :smiley:


Hello, anybody here ??