Toon shading with shaderblow

I’m trying to get toon shading with shaderblow. In order to test this I’ve created a small project. Though when I add:

   final DirectionalLight dl = new DirectionalLight();
    dl.setDirection(new Vector3f(-0.8f, -0.6f, -0.08f).normalizeLocal());
    dl.setColor(new ColorRGBA(1, 1, 1, 1));
    final CartoonEdgeProcessor cartoonEdgeProcess = new CartoonEdgeProcessor();

nothing changes.

I’ve uploaded my little demo project here:

Anyone know what I’m missing ?


Please, checkout the project here

You will find an example here:

Also check j3m Materials which were used.
And you will need to use LightBlow shader.

I’ve tried to run this

but I get

com.jme3.asset.AssetNotFoundException: TestModels/ToonBlow/toon.obj
at com.jme3.asset.DesktopAssetManager.loadAsset(