Transparent lighting material

I am struggling with this for a while now, maybe someone can help. I have lighting material and I want to make some objects transparent. Don’t know if this is possible with this material but hopefully it is. I put desired object in transparent queue, set alpha blending, set color with alpha less than 1, but the object still isn’t transparent. I am not using textures, only color (I know I could use SolidColor material but I want my object to be affected by light → also I want to leave my options with material open for possible later addition of textures).

Anyone has any suggestion? :slight_smile:

Did you set m_UseMaterialColors, m_UseAlpha, and m_Diffuse?

Jeah I used everything except m_UseAlpha (I really suck when it comes to shaders…). Works now thanks! :slight_smile: