Transparent Quads

I’m trying load Bush from Blender but it’s bugged in JME.

Leafes are transparent a bit, got white border and texture quads hive other quads.
How can I fix that without any code?

You have to make a j3m material for the leaves. (in the editor, you can generate one from the material list box in the property panel).
Then open the j3m, set a value like 0.1 in the AlphaDiscardThreshold. Then in the other tab of the j3m editor (don’t recall the exact name of the tab but that must be something like “additional render state”), change the face culling value to Off.

It should do the trick

Thank you so much for the tips :slight_smile: