Transparent sphere lets see thru terrain

fixed it!

the sphere seems to have to:

  • be at transparent bucket
  • be Unshaded.j3md
  • be BlendMode.Alpha.

aditionally I can control its alpha as said here too: GUI Picture Transparency - #3 by pspeed
using only the color

  • mat.setColor(“Color”, color);
    or combined with texture (where color should be white to keep texture coloring)
  • mat.setTexture(“ColorMap”, tx);


I just still do not understand how I got that cool transparent sphere with some kind of shadowing on it, if anyone has any idea it would be cool to know, as all transparencies are now like this that does not show a volumetric feeling: