Is there a simple way to get a triangle count of what is displayed on screen without using StatCollector? Kinda like something that was in JME1 renderer.getstatistics.getTriangleCount …
What is the problemw ith using StatCollector?
Well, I mostly needed the value, not in graphic format. And all the code that demonstrate how to use StatCollector ends up building a graph. In adding, when I try using StatisticsGameState, all the textures end up broken and garbled.
Anyways, I got the data i needed using the OpenGL profiler in MacOsX. It’s a pretty nifty tool.
Thanks for the reply,