Triangles from Spatial


If I load my asset like this ; [java]assetManager.loadModel(“main.scene”);[/java]

Is there any way to get the meshes/triangles??

I saw the “SceneGraphVisitor”, but I need to save the triangles and I did not see a way to process them outside the visit method.

Save the triangles?

Are you trying to save a level?

Yes, I am going to separate the walkable triangles from the level to use for path finding.

I imagine this is a geometry. If it is you could try geom.getMesh().getTriangles(…) but I’m not sure how to use this or if it’d do what you want.

Make sure to take a look at the SceneComponer’s NavMesh generator. It creates this triangle mesh for you and saves it as a geometry.

And as madjack mentioned, you can get all the low-level data from geom.getMesh()

Thank you, that seems to be exactly what I am looking for :slight_smile: