I'm tring to use FengGUI, but I've encountered a few problems.
Here's what I've done:
1-I've downloaded FengGUI jars from fenggui.org
2-I've taken the FengJMEInputHandler (the new version) and FengJME from this site.
3-I've rectified FengJME mistake
4-I've tried to run FengJME
The problem is that the only result I get is this error:
8-mag-2009 10.04.46 class proveFengGUI.FengJME start()
GRAVE: Exception in game loop
java.lang.NoClassDefFoundError: org/lwjgl/opengl/glu/GLU
at org.fenggui.binding.render.lwjgl.LWJGLOpenGL.setOrtho2D(LWJGLOpenGL.java:396)
at org.fenggui.Display.display(Display.java:241)
at proveFengGUI.FengJME.render(FengJME.java:264)
at com.jme.app.BaseGame.start(BaseGame.java:87)
at proveFengGUI.FengJME.main(FengJME.java:292)
Caused by: java.lang.ClassNotFoundException: org.lwjgl.opengl.glu.GLU
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClassInternal(Unknown Source)
... 5 more
thx Core-Dump, now it run but I only see a window with a box…there's no gui…maybe it's my code that's wrong because of the change that I've done to make it run??
Hm using a own Renderpass for Fenggui, and applying a default Renderstate before useing it seems to be all that is needed. at least for me it seems to work fine.