I sucessfully made a couple of couple of models before beta which had the UV textures on fine and now I cant seem to get textures to appear in JME.http://i1005.photobucket.com/albums/af179/SmallishSteve/pic1.png
so this is my test .blend file
it all looks lovely and textured. I have packed the image into the blend file.
Then after importing into JME
There is no texture.
This has happend on quite a few different models. Am I missing a step somewhere?
Make sure you’ve saved your textures to files, and the .blend file is together the textures in same asset folder.
Is this what you mean? I put the png file i used for the texture in blender in the same asset folder as the .blend file.http://i1005.photobucket.com/albums/af179/SmallishSteve/pic3.png
This picture also shows the console output when I view the model
I did have previous success packing the texture into the blend file, so i didnt need a separate png file.
Just add the texture later using a j3m, the uv coords are in the mesh anyway.
SUCCESS! thank you very much. its also nice getting all the cool options j3ms have. I do have to flip the texture, which is random but not a problem
I do have to flip the texture, which is random but not a problem
No thats not random, thats always like that when exporting from blender.