I’m working on getting the JME SDK working on my linux box, and i’m having two problems with the default BasicGame app.
Firstly WASD doesn’t actually move my camera around, and secondly the application won’t run if I’ve enables AA on the settings panel.
When AA is on, I get the following error
[snippet id=“33”]
And that’s really all i have, at the moment I’m new to JME, and amn’t sure where to start debugging.
have you updated to the latest graphics drivers?
yup, still the same, I did realize i have to update all the various plugins, and now WASD seems to be working.
Further poking around seems to show that AA of > 4x doesn’t let the application start, and the refresh rate options are always ‘???’ and that’s problematic.
I guess your video card does not support antialiasing higher than 4x
Refresh rate options are on applicable to fullscreen mode.
I’m running Windows 7 64 bit, and I have exactly the same problem, but my error log is a bit longer :
[java]WARNING: Working directory is not writable. Using home directory instead.
apr 03, 2012 11:10:41 PM com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory: C:UsersGeorge.jme3natives_48a894e8
apr 03, 2012 11:10:41 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
INFO: Using LWJGL 2.8.1
apr 03, 2012 11:10:42 PM com.jme3.system.lwjgl.LwjglDisplay createContext
INFO: Selected display mode: 640 x 480 x 16 @59Hz
apr 03, 2012 11:10:44 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: aticfx64
apr 03, 2012 11:10:44 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: null
apr 03, 2012 11:10:44 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: ATI Technologies Inc.
apr 03, 2012 11:10:44 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 3.3.11554 Compatibility Profile Context
apr 03, 2012 11:10:44 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: ATI Radeon HD 4800 Series
apr 03, 2012 11:10:44 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 3.30
apr 03, 2012 11:10:44 PM com.jme3.system.lwjgl.LwjglTimer <init>
INFO: Timer resolution: 1.000 ticks per second
apr 03, 2012 11:10:44 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray]
apr 03, 2012 11:10:44 PM com.jme3.asset.DesktopAssetManager <init>
INFO: DesktopAssetManager created.
apr 03, 2012 11:10:44 PM com.jme3.renderer.Camera <init>
INFO: Camera created (W: 640, H: 480)
apr 03, 2012 11:10:44 PM com.jme3.renderer.Camera <init>
INFO: Camera created (W: 640, H: 480)
apr 03, 2012 11:10:44 PM com.jme3.input.lwjgl.LwjglMouseInput initialize
INFO: Mouse created.
apr 03, 2012 11:10:44 PM com.jme3.input.lwjgl.LwjglKeyInput initialize
INFO: Keyboard created.
apr 03, 2012 11:10:44 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
apr 03, 2012 11:10:44 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
apr 03, 2012 11:10:44 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
apr 03, 2012 11:10:44 PM com.jme3.material.MaterialDef <init>
INFO: Loaded material definition: Unshaded
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (Statistics View) attached to this node (Gui Node)
apr 03, 2012 11:10:44 PM com.jme3.scene.Node attachChild
INFO: Child (Box) attached to this node (Root Node)
apr 03, 2012 11:10:44 PM com.jme3.renderer.lwjgl.LwjglRenderer updateUniformLocation
INFO: Uniform m_VertexColor is not declared in shader [ShaderSource[name=Common/MatDefs/Misc/Unshaded.vert, defines, type=Vertex], ShaderSource[name=Common/MatDefs/Misc/Unshaded.frag, defines, type=Fragment]].
apr 03, 2012 11:10:47 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
INFO: Deleting objects and invalidating state
apr 03, 2012 11:10:48 PM com.jme3.input.lwjgl.LwjglMouseInput destroy
INFO: Mouse destroyed.
apr 03, 2012 11:10:48 PM com.jme3.input.lwjgl.LwjglKeyInput destroy
INFO: Keyboard destroyed.
apr 03, 2012 11:10:48 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
INFO: Display destroyed.
Java Result: -1073741819
BUILD SUCCESSFUL (total time: 13 seconds)[/java]
There is no error in your log. I see you ran the application for 3 seconds and then closed it.