For the beginner tutorials on Assets, Materials, and everything after, I get the same error:
warning: [options] bootstrap class path not set in conjunction with -source 1.5
I assumed it had something to do with options, but I couldn’t find anything that seemed related. Is there a solution to this?
Are you using the SDK? Theres a project setting called “source base” (I think) you can set that to 1.6, maybe that helps.
I am using the SDK, 3.0Beta. Is this what you are talking about? http://dl.dropbox.com/u/38166684/1588.png
yeah
Everyone gets this warning, even me. I think you can just ignore it.
The only options are
JDK 1.2
JDK 1.3
JDK 1.4
JDK 5
JDK 6
JDK 7
I probably need to go download 1.6, don’t I?
no you don’t have to.
now speaking about error messages i get the following when i exit the application :
AL lib: ReleaseALC: 1 device not closed
duh, its just a warning lol ^^
Oh, that helps. I guess that’s not actually my problem.
The problem I’m having; all the mentioned tutorials crash on startup.
Error log:
Feb 02, 2012 5:11:05 PM com.jme3.system.JmeSystem initialize
INFO: Running on jMonkeyEngine 3.0.0 Beta
Feb 02, 2012 5:11:05 PM com.jme3.system.Natives getExtractionDir
WARNING: Working directory is not writable. Using home directory instead.
Feb 02, 2012 5:11:05 PM com.jme3.system.Natives extractNativeLibs
INFO: Extraction Directory: C:UsersMichael.jme3natives_b82c62a8
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run
INFO: Using LWJGL 2.8.1
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglDisplay createContext
INFO: Selected display mode: 640 x 480 x 0 @0Hz
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Driver Version: null
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Vendor: NVIDIA Corporation
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: OpenGL Version: 3.3.0
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: Renderer: GeForce 9800 GTX/9800 GTX+/PCI/SSE2
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo
INFO: GLSL Ver: 3.30 NVIDIA via Cg compiler
Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglTimer
INFO: Timer resolution: 1,000 ticks per second
Feb 02, 2012 5:11:06 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize
INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray]
Feb 02, 2012 5:11:06 PM com.jme3.asset.DesktopAssetManager
INFO: DesktopAssetManager created.
Feb 02, 2012 5:11:06 PM com.jme3.renderer.Camera
INFO: Camera created (W: 640, H: 480)
Feb 02, 2012 5:11:06 PM com.jme3.renderer.Camera
INFO: Camera created (W: 640, H: 480)
Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglMouseInput initialize
INFO: Mouse created.
Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglKeyInput initialize
INFO: Keyboard created.
Feb 02, 2012 5:11:06 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: AudioRenderer supports 64 channels
Feb 02, 2012 5:11:06 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio effect extension version: 1.0
Feb 02, 2012 5:11:06 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread
INFO: Audio max auxilary sends: 4
Feb 02, 2012 5:11:06 PM com.jme3.material.MaterialDef
INFO: Loaded material definition: Unshaded
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Gui Node)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (BitmapFont) attached to this node (null)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (null) attached to this node (Statistics View)
Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild
INFO: Child (Statistics View) attached to this node (Gui Node)
Feb 02, 2012 5:11:06 PM com.jme3.app.Application handleError
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
com.jme3.asset.AssetNotFoundException: Models/Teapot/Teapot.obj
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:239)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)
at jme3test.helloworld.HelloAssets.simpleInitApp(HelloAssets.java:24)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:722)
Feb 02, 2012 5:11:06 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup
INFO: Deleting objects and invalidating state
Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglMouseInput destroy
INFO: Mouse destroyed.
Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglKeyInput destroy
INFO: Keyboard destroyed.
Feb 02, 2012 5:11:06 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread
INFO: Display destroyed.
Java Result: -1073741819
BUILD SUCCESSFUL (total time: 18 seconds)
:roll:
just FYI, this is the important part, if you don’t understand what this list means, better check :google: for the word “stack trace” asap:
SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
com.jme3.asset.AssetNotFoundException: Models/Teapot/Teapot.obj
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:239)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)
at jme3test.helloworld.HelloAssets.simpleInitApp(HelloAssets.java:24)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:722)
Oh derp! I must’ve totally missed that. Thanks normen!