Tutorials issue! Bootstrap class path

For the beginner tutorials on Assets, Materials, and everything after, I get the same error:

warning: [options] bootstrap class path not set in conjunction with -source 1.5



I assumed it had something to do with options, but I couldn’t find anything that seemed related. Is there a solution to this?

Are you using the SDK? Theres a project setting called “source base” (I think) you can set that to 1.6, maybe that helps.

I am using the SDK, 3.0Beta. Is this what you are talking about? http://dl.dropbox.com/u/38166684/1588.png

yeah

Everyone gets this warning, even me. I think you can just ignore it.

The only options are

JDK 1.2

JDK 1.3

JDK 1.4

JDK 5

JDK 6

JDK 7



I probably need to go download 1.6, don’t I?

no you don’t have to.



now speaking about error messages i get the following when i exit the application :



AL lib: ReleaseALC: 1 device not closed

duh, its just a warning lol ^^

Oh, that helps. I guess that’s not actually my problem.



The problem I’m having; all the mentioned tutorials crash on startup.



Error log:



Feb 02, 2012 5:11:05 PM com.jme3.system.JmeSystem initialize

INFO: Running on jMonkeyEngine 3.0.0 Beta

Feb 02, 2012 5:11:05 PM com.jme3.system.Natives getExtractionDir

WARNING: Working directory is not writable. Using home directory instead.

Feb 02, 2012 5:11:05 PM com.jme3.system.Natives extractNativeLibs

INFO: Extraction Directory: C:UsersMichael.jme3natives_b82c62a8

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglAbstractDisplay run

INFO: Using LWJGL 2.8.1

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglDisplay createContext

INFO: Selected display mode: 640 x 480 x 0 @0Hz

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Driver Version: null

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Vendor: NVIDIA Corporation

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: OpenGL Version: 3.3.0

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: Renderer: GeForce 9800 GTX/9800 GTX+/PCI/SSE2

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglContext printContextInitInfo

INFO: GLSL Ver: 3.30 NVIDIA via Cg compiler

Feb 02, 2012 5:11:05 PM com.jme3.system.lwjgl.LwjglTimer

INFO: Timer resolution: 1,000 ticks per second

Feb 02, 2012 5:11:06 PM com.jme3.renderer.lwjgl.LwjglRenderer initialize

INFO: Caps: [FrameBuffer, FrameBufferMRT, FrameBufferMultisample, TextureMultisample, OpenGL20, OpenGL21, OpenGL30, OpenGL31, OpenGL32, ARBprogram, GLSL100, GLSL110, GLSL120, GLSL130, GLSL140, GLSL150, VertexTextureFetch, TextureArray, TextureBuffer, FloatTexture, FloatColorBuffer, FloatDepthBuffer, PackedFloatTexture, SharedExponentTexture, PackedFloatColorBuffer, TextureCompressionLATC, NonPowerOfTwoTextures, MeshInstancing, VertexBufferArray]

Feb 02, 2012 5:11:06 PM com.jme3.asset.DesktopAssetManager

INFO: DesktopAssetManager created.

Feb 02, 2012 5:11:06 PM com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

Feb 02, 2012 5:11:06 PM com.jme3.renderer.Camera

INFO: Camera created (W: 640, H: 480)

Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglMouseInput initialize

INFO: Mouse created.

Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglKeyInput initialize

INFO: Keyboard created.

Feb 02, 2012 5:11:06 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: AudioRenderer supports 64 channels

Feb 02, 2012 5:11:06 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: Audio effect extension version: 1.0

Feb 02, 2012 5:11:06 PM com.jme3.audio.lwjgl.LwjglAudioRenderer initInThread

INFO: Audio max auxilary sends: 4

Feb 02, 2012 5:11:06 PM com.jme3.material.MaterialDef

INFO: Loaded material definition: Unshaded

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Gui Node)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (BitmapFont) attached to this node (null)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (null) attached to this node (Statistics View)

Feb 02, 2012 5:11:06 PM com.jme3.scene.Node attachChild

INFO: Child (Statistics View) attached to this node (Gui Node)

Feb 02, 2012 5:11:06 PM com.jme3.app.Application handleError

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]

com.jme3.asset.AssetNotFoundException: Models/Teapot/Teapot.obj

at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:239)

at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)

at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)

at jme3test.helloworld.HelloAssets.simpleInitApp(HelloAssets.java:24)

at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)

at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)

at java.lang.Thread.run(Thread.java:722)



Feb 02, 2012 5:11:06 PM com.jme3.renderer.lwjgl.LwjglRenderer cleanup

INFO: Deleting objects and invalidating state

Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglMouseInput destroy

INFO: Mouse destroyed.

Feb 02, 2012 5:11:06 PM com.jme3.input.lwjgl.LwjglKeyInput destroy

INFO: Keyboard destroyed.

Feb 02, 2012 5:11:06 PM com.jme3.system.lwjgl.LwjglAbstractDisplay deinitInThread

INFO: Display destroyed.

Java Result: -1073741819

BUILD SUCCESSFUL (total time: 18 seconds)

:roll:



just FYI, this is the important part, if you don’t understand what this list means, better check :google: for the word “stack trace” asap:

SEVERE: Uncaught exception thrown in Thread[LWJGL Renderer Thread,5,main]
com.jme3.asset.AssetNotFoundException: Models/Teapot/Teapot.obj
at com.jme3.asset.DesktopAssetManager.loadAsset(DesktopAssetManager.java:239)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:376)
at com.jme3.asset.DesktopAssetManager.loadModel(DesktopAssetManager.java:386)
at jme3test.helloworld.HelloAssets.simpleInitApp(HelloAssets.java:24)
at com.jme3.app.SimpleApplication.initialize(SimpleApplication.java:230)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.initInThread(LwjglAbstractDisplay.java:129)
at com.jme3.system.lwjgl.LwjglAbstractDisplay.run(LwjglAbstractDisplay.java:205)
at java.lang.Thread.run(Thread.java:722)
1 Like

Oh derp! I must’ve totally missed that. Thanks normen! :slight_smile: