So, yesterday I was working on my game just fine. Today, out of nowhere, when running the project, it gives me this error:
Exception in thread "main" java.lang.UnsatisfiedLinkError: C:\Users\Ricardo\Desktop\Projetos JME\Strategy Client\bulletjme.dll: Can't load IA 32-bit .dll on a AMD 64-bit platform
at java.lang.ClassLoader$NativeLibrary.load(Native Method)
at java.lang.ClassLoader.loadLibrary0(ClassLoader.java:1937)
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1822)
at java.lang.Runtime.load0(Runtime.java:809)
at java.lang.System.load(System.java:1086)
at com.jme3.system.NativeLibraryLoader.loadNativeLibrary(NativeLibraryLoader.java:683)
at com.jme3.system.JmeDesktopSystem.initialize(JmeDesktopSystem.java:348)
at com.jme3.system.JmeDesktopSystem.newContext(JmeDesktopSystem.java:271)
at com.jme3.system.JmeSystem.newContext(JmeSystem.java:162)
at com.jme3.app.LegacyApplication.start(LegacyApplication.java:461)
at com.jme3.app.LegacyApplication.start(LegacyApplication.java:424)
at com.jme3.app.SimpleApplication.start(SimpleApplication.java:125)
at main.Main.main(Main.java:20)
Lokks like there’s something wrong with the bulletjme.dll file. However I copied the file from my github repo and from another working project, and it’s still giving me the same problem.
The thing is, if I run the project using the JME SDK instaled on my USB drive, it works fine. What the hell happenned during night? Did any of you had a similar issue?
Thanks,
Ev1lbl0w