I encountered a bug(?) in the class com.jme.scene.shape.AxisRods after updating the size (width or length) of an instance by updateGeometry().
The results are twisted shafts (see attached screenshot).
I guess, additional calls to updateGeometry() twist further the arrow objects, which AxisRods is constructed from.
jMonkeyEngine version: 2.0
Thanks for any help!
see the patch in the contribution depot for a fix:
thanks for verifying/testing :), i'll commit it then
thank you! It works