Updating AxisRods

Hi,



I encountered a bug(?) in the class com.jme.scene.shape.AxisRods after updating the size (width or length) of an instance by updateGeometry().

The results are twisted shafts (see attached screenshot).

I guess, additional calls to updateGeometry() twist further the arrow objects, which AxisRods is constructed from.



My system:

jMonkeyEngine version: 2.0

Renderer: JOGL



Thanks for any help!

see the patch in the contribution depot for a fix:

http://www.jmonkeyengine.com/jmeforum/index.php?topic=11447.0

thanks for verifying/testing :), i'll commit it then

Hi,



thank you! It works :slight_smile: