Updating AxisRods


I encountered a bug(?) in the class com.jme.scene.shape.AxisRods after updating the size (width or length) of an instance by updateGeometry().

The results are twisted shafts (see attached screenshot).

I guess, additional calls to updateGeometry() twist further the arrow objects, which AxisRods is constructed from.

My system:

jMonkeyEngine version: 2.0

Renderer: JOGL

Thanks for any help!

see the patch in the contribution depot for a fix:


thanks for verifying/testing :), i'll commit it then


thank you! It works :slight_smile: