Using 3ds/obj models with jme-physics 2

I have problem with imported objects, I get an colision geometry error. What do i have to do to use my objects with jme-physics??

look in the jmetest classes on how to use jmephysics or check out physics fun

basically its always the same procedure:

  • create geometry (sphere box or model
  • create bounding box/sphere
  • update model bound
  • create physics node
  • attach geometry to physics node
  • set physics material
  • generate physics geometry
  • compute mass for physics node