I am expiring with Material-Definitions (for my Terrain).
No, I need a Vec3Array AND a Vec4Array, but: The Documatation said that It is not implemented yet. Can I use any workarrounds?
Or: How can I implement this two Arrays-Types?
Has anyone done this before?
Thank you!
ALso the basic workaround fro shaders to get data to it, would be a texture, you could have encoded the data into a texture, eg each pixels rgb represend a vec3 for example