Virtual Farm EduGame Published

Hello everyone,



An educational game using the jMonkey Engine 2 has been published at:



http://www.virtuaalinavetta.fi



You can click the leftmost image (“Virtuaalinavetta”) and then the Start button (or, you can try directly the page https://virtuaalinavetta.fi/virtuaalinavetta.html ). The game has the usual controls w,a,s,d + arrow keys + mouse + spacebar.



The game world is a dairy farm which currently has a barn with cows in it, and some other buildings mainly as a decoration. In this version there is some (static) information content: you can click the cows and some other items, and a window will show up with the some descriptive text and/or images, or a link opened in a browser. The pages and the texts are unfortunately only in Finnish, but you can take a look around even without them.



The game has been developed for the Ylä-Savo Vocational College (http://www.ysao.fi/In_English.iw3) in eastern Finland. It is intended to be used by students of agriculture, farmers and others interested in the area.



For the next version, more interactive and game-like content is being planned. For example, you could have your own animals that you could feed and take care of. More buildings and other animals such as horses are also planned.



I would like to take the opportunity to thank everyone involved in the development of the jME!

1 Like

You’re welcome, and thanks for sharing!



I had a little go with it; it’s so cool that you implemented jumping :smiley: All seemed to work fine on a 64-bit Windows 7 Ultimate with Nvidia 8600 GS. Though, if I fool around with the F1, F2 etc. too frantically I do get into trouble (freeze), but I guess that’s an inherent issue of jME2.

Nice. I’m having no probs running it despite being on a crappy Win7 laptop. Very nice animal models, particularly the faces/heads.

Thanks for trying it out. You occasionally have to do some jumping to get around, like in the real place on which this was modelled. :slight_smile: Tried to keep the surroundings simple and optimize drawing to make it run reasonably well even on not-so-fast hardware.