Has there been, or is there any work going into updating JME to leverage the new Vulkan standard?
So far as I know, there’s been no work in this direction and none is planned. Vulkan is very different from OpenGL, and such an overhaul would be a massive amount of work for very little gain.
Yep, converting would go like this:
- rm -rf theEngine
- start over
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Fair enough.