Hi
I have this little test project I use to test jMe. Now I tried to set WaterRenderPass but that somehow crashes java VM:
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An unexpected error has been detected by HotSpot Virtual Machine:
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Hi
I have this little test project I use to test jMe. Now I tried to set WaterRenderPass but that somehow crashes java VM:
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Ok thanks, got it working… However the water loses its reflection and turns to green(the color I set to it) when I get close to the surface. I guess there's something wrong with the following settings or some other.
waterEffectRenderPass.setWaterPlane( new Plane( new Vector3f( 0.0f, 0.0f, 1.0f ), 0.0f ) );
waterEffectRenderPass.setTangent( new Vector3f( 1.0f, 0.0f, 0.0f ) );
waterEffectRenderPass.setBinormal( new Vector3f( 0.0f, 0.0f, 1.0f ) );
Ok well it seems that whenever I go inside the bounding box of my terrain the water bugs. How can this be prevented?
Don't go inside the bounding box of the terrain.
Well when I'm on the surface of the terrain I'm inside its bounding box.