Thanks, it lacks some diversity in gameplay, more enemies, boss fights, power ups, etc so it doesn't become monotonous, I there's definitively room to tweak the difficulty.
Glad to hear, 8 bit style graphics are trendy but they aren't really 8bit (and that's good in a way), I wanted to make something more accurate.
It was fun to make assets using a limited palette, but it demands too much time for a one week cycle.
I just realized you did BoxDrop, I have it in my phone and it's really entertaining, very well executed.
btw, did you update it recently? because now the lower part looks all blue, there used to be water and ground before in my phone.
Works very well and it looks very good, congratulations.
I find funny the "technological discrepancy" between the ships and the missiles