What tutorials Jme needs?

I think that Jme need more applet tutorial guz its very hard to learn to use jme if you make applets. :’(

I had to go for shadows & effects because I honestly don't think applets are such a nice idea… I prefer, by much, web-start applications that are equally easy to launch from a web page, and are a lot more stable (that is, after al, the way the demos are done).

DancingDevil said:

I think that Jme need more applet tutorial guz its very hard to learn to use jme if you make applets. :'(


Easy solution: Stop making applets.  :P

There are examples of Applets and easily able to be pulled apart. Internally the game is identical to any other game though.
darkfrog said:

DancingDevil said:

I think that Jme need more applet tutorial guz its very hard to learn to use jme if you make applets. :'(


Easy solution: Stop making applets.  :P



hmm.. good idea but i like language of applets but whatever. Its time to go watch some tutorials