I want to accomplish two things:
1: put a JME canvas in a swing app
2: put swing components on a LWJGLCamera's display
for nr 1 you can take jmetest.effects.RenParticleEditor as an example.
for nr 2 you can use jmetest.awt.swingui.TestJMEDesktop, but jmeDesktop has issues on MacOS.
If you want your application to run everywhere, you are better off using GBUI or FengGUI for InGame GUI stuff.
Thanks.