Display lists are used in jME to optimize mesh data, which is independent from the render state that is applied to it. With this approach you can use the same mesh with different materials.
Display lists are used in jME to optimize mesh data, which is independent from the render state that is applied to it. With this approach you can use the same mesh with different materials.
Thanks. Now I see. :)
Then if a mesh is not shared, I could include render states.