Node has "setModelBound()" and "updateModelBound()"
Why is there no corresponding "getModelBound?"
I want to determine the BoundingVolume of a Node.
Am I missing something?
Thanks.
Stan
there's a SceneElement.getWorldBound() (SceneElement -> Spatial -> Node)
in Node, setModelBound is a helper method for setting the bounding type of an entire portion of a scene graph. Node though does not store a model bound (aka local bound) only a world bound (or in other words, a bounding that encompasses the boundings of its children.)